Do you remember my TonyPa Platformer Experiment?
In these days i've finally found a way to do it in a decente way: strange things in Java, x Velocity wasn't setted to 0 when jump is updating. After many runs i've set it to 0 manually and now all works well.
With Alex yesterday i've a talk about platformer genre and what we can do. He have an impressive demo with Flash+Box2d, with cooperative attempt.
Someone have suggestion about platformer: what do you want?
Games like Super Mario, Sonic, Metroid, Knytt or what else?
Friday, December 11, 2009
Platformer progress
Pubblicato da Marte a 10:44 AM Etichette: english, game development, gameplay 0 Comments
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