Tuesday, April 28, 2020

Infiltration, open sourced!

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I've just opensourced Infiltration so anyone can continue this game, study it and maybe something bigger can come out, who knows ?




You can find source code her: https://github.com/Gornova/Infiltration

You can do whatever do you want, but remember source code is under GPLv3

I haven't touched in a year.. so keep in mind is just a prototype ( and it's a mess sometimes!)

Saturday, January 4, 2020

Number+ 1.4 - statistics

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Number+ is an addictive single player puzzle game you can play on your smartphone right now for free! Go to google play now!



I've published a free update for Number+ on google play with a some fixes and a new screen about statistics.

Let me know what do you think about this update!



Wednesday, November 20, 2019

Din's legacy

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Not everyone knows Soldak ( we talked before about here and here, many years ago!), so brief introduction is needed.

Soldak make unique videogames, in every sense. They are indie, top down real time games with a strong focus on provide unique experiences, evolving and dynamic worlds.

So it's not a surprise if I talk on my blog about last work, Din's legacy.

Ten year after.. forests! And dead monsters too!

At first sight, nothing changed, but if you try Din's legacy free demo ( a free demo!! in 2019!! no drm, always online, pay for win!! You are my hero on this!) you will find a lot changed.

Trust me. New zoom levels, new resolutions, new models, no more a flat world, but hills and caves. A world more.. real. I don't want to say this is a graphic AAA title, sure not. But Soldak's work on graphic side is real.. and solid. I think that we ( as hobby developers indie .. whatever I can call me these days) we can learn from Soldak's approach: iterate every title, evolve, mutate and become a little better every time.

Game loop is the same, something we can understand quickly. You are the "hero" try to save the world solving quests, like every other game like this ( diablo anyone ? ). Start from a village, get quests, explore the world and solve them. Usually slaying monsters is primary choice, but you can work with your skills and try different tactics: be a powerful mage from distance? Check. Be a warrior slaying monsters with an axe? Check.

After a bit, something on Din's legacy gameplay change. You start noticing something: skills, okay, right. You kill monsters, get experience, raise stats and then.. unlock skills. But Din's legacy main feature are mutating skills.

A really dark dungeon, full of dead bodies, of course!

I've said selling point about Soldak's games are evolving dynamic worlds. But now even player avatar in the game is evolving. You get mutation points, then unlock new skills ( good or bad ) and this is always changing!

Personally I don't like this choice, in the past ( Depths of Peril or Din's Curse for example ) player choices are consistent. You unlock a skill and you can work on it. In Din's legacy this can change an players, used to a growing characters, can be overwhelmed!

just throwing old but good fireball around

As you can see from this quick review, I'm not an expert of Din's legacy, but I found it interesting: it's an iteration on Soldak's formula, something not so distant from what you have played in the past, but refreshing in some ways for sure.

But if you are bored to play always same game ( fps, strategy, diablo clone), try soldak games, you can find something new, and challenging!


Tuesday, July 23, 2019

Number+ 1.3 - balance & pause

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Number+ is an addictive single player puzzle game you can play on your smartphone right now for free! Go to google play now!



I've published a free update for Number+ on google play with a some game balances and a new feature: pause!

This is a small update, but like others my idea is to follow player's requests in particular:

  • balance: bonuses now more hard to obtain, every 500 points
  • pause: if you close the app, game state is restored at next start

Let me know what do you think about this update!



Saturday, July 6, 2019

Number+ 1.2 - bonuses

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Number+ is an addictive single player puzzle game you can play on your smartphone right now for free! Go to google play now!



I've published a free update for Number+ on google play with a new requested addition: bonuses!

Idea behind this is to expand player experience without altering game's mechanics (for more info on this, see here). Player now at every 200 points will earn a random bonus from a pool of three types:

- down: decrease all tiles by one
- up: increase all tiles by one
- shuffle: randomly arrange tiles position on the board

So Number+ is not changed at his core, it's always the same game, but will be expanded for players that like it.. because bonuses are permanent (with maximum of 9 for every category) between runs.

So far tests shows players like this, especially who play more than one game!

I've also setup a page on itch.io for Number+