I've just updated a game made for my daughter, Island Survival, to version 1.3.0!
The big news: Adventure mode is finally here, and the whole interface has a new look.
Play it here!
Adventure mode
- A second way to play, selectable in the menu next to Traditional (arrow keys or mouse, SPACE to confirm).
- You start on your own boat. Every island hides a buried treasure, and a compass at the top of the screen points the way.
- When you reach the spot an X appears: press SPACE to dig and you get coins, a little sparkle and +25 points.
- You decide when to leave: go back to the boat and press SPACE to sail to the next island.
- The treasure moves every time you play. It is always on dry land, reachable on foot and never right next to the boat.
- Traditional mode is unchanged: collect all the berries to reach the next island, chill and no stress.
New look
- Every panel, button and message has a carved frame with rounded corners and a soft shadow, in the colors of the title painting.
- The compass has been redrawn. It sits in a dome hanging from the top edge of the screen, with an ivory dial and a red needle that stays smooth at any angle. Once the treasure is dug up it fades away.
- The HUD sits at the screen edges: score at the top left, island number at the bottom right, language and music side by side at the bottom left.
- Sharper text everywhere. In-game text and the game-over screen now use a bigger, crisper font instead of a small one stretched up.
- The language can now be changed in the middle of a game, not only from the menu.
Fixes
- The game runs at a steady 60 FPS, and the window always stays at 640x480.






