This is a new series for me a new way to create a game, sharing my thoughts, ideas as frequent and far I can, so I can get feedback fast!
Now you rule #1 - concept
By Ambrogio Lorenzetti - Web Gallery of Art: Image Info about artwork, Public Domain, https://commons.wikimedia.org/w/index.php?curid=15462817 |
Imagine to fight to conquer, to kill your enemies, one by one.
Battles! Sieges! Glory!
A lot of killing, blood, suffering and in the end, you are the king... and now you rule!
I believe this concept could be powerful! Many games today focus on the road to the power, but what about stay on the top ?
In many ways the concept is following a "classic" pattern: balance your forces and decide when to act. As a new king after a long war, your kingdom is divided, dukes are not conspiring against you.. yet. But as soon famine, corruption, bandits will erode your power base, are you able to keep your kingdom together ?
The concept could be also related to a famous allegory I was lucky to see in Siena: "Allegoria del buon e cattivo governo".
I really love history and because of that ( and I'm also lucky to live in Italy too! ) I can appreciate how much influential could be experience of government in a city state like Siena in the fourteen century.
By Ambogio Lorenzetti - Transferred from en.wikipedia to Commons by Off2riorob using CommonsHelper., Public Domain, https://commons.wikimedia.org/w/index.php?curid=6827804 |
If you are, as a ruler, able to to follow a "good government", people are happy ( dancing too! ) and live and prosper.. but what if, for any reason, you will be come a tyrant ?
As you can image, this concept is also not only related to the middle age, but also to our time!
What do you think about this concept, do you like it ?
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