A treasure ? Where ? |
I've found inspiring the Procedural pirate map monthly challenge on reddit, because as usual, folks surprise me with multiple way to solve a problem and use procedural generation in a unusual way.
Some highlight from this quality collection:
- Scallywag: source and demo , I like so much the colors ( see image on the top) and shapes, a great work!
- Lost heaven pirate map: blog post, a nice explanation about tecnique behind the project, well done!
- Polygonal map generation: blog post and demo, not pirate-related, but IMHO, the best explanation on how it's possible to generate a great island using Delaunay triangulation ( I've used this tecnique to build a galaxy in Galaxy Artifacts)
Thanks guys! So much inspiration for future works! Amazing!
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