This time I've worked most of the time on bug hunting and add some nice light effect. I think result is good (not perfect, but good!) and add atmosphere to the game, what do you think ?
Version 0.9 features:
- added darker effect for already seen tiles
- in game now it's possibile to exit using ESC
- BUG solved impassable trap after activating it
- first hand made tileset and automatic tileset handling
- added transitions between states
- BUG hide welcome message after first level
- BUG fix blood pool rendering
- BUG fix double click on menu buttons
- BUG fixed bug on start button
- BUG fix objects layer (now same as entities)
- first draft of lighting system
- added squared alpha blend
- BUG fix camera bug
- BUG avoid traps too near during generation
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